Michigan State University

*Current schedule is subject to change*

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Thursday November 21

  • Accessible Products: It Takes a Village

    Presenter: Shell Little

    Time: 9:00-10:00am

    Session Details

    • Engagement: Passive
    • Room: Auditorium
    • Type: Keynote

    When it comes to accessibility, we tend to focus a great deal on the code involved in making digital properties. While accessible code is essential, it is only one part of the larger accessibility machine. Design plays a critical part in whether or not a product is accessible, especially to individuals with Cognitive Disabilities. Join Shell Little, Digital Accessibility Specialist at Wells Fargo DS4B, as she breaks down where Design can squash an otherwise accessible product. Audience can expect to leave with a better understanding of the role design plays along with real world examples of accessible design wins and fails. Accessibility isn’t just a Dev responsibility, it truly takes a village.


  • The Untold Stories of Campus Computer Labs: How Design Makes a Big Impact

    Presenter: Rachel Rantanen

    Time: 10:15-11:00am

    Presentation Link: Google Slides

    Session Details

    • Engagement: Passive
    • Room: 105AB
    • Type: Novella (30 min)

    Are Technology-Based Learning Environments on campus truly accessible to the MSU community? Follow the journey of an Undergraduate Researcher as she uncovers the hidden powers of Universal Design in the physical spaces that connect us to a digital realm of endless possibility. You will hear the stories of real-world users navigating today’s computer labs, their trials and tribulations, and how informed design can lead to a brighter future. Our research study at MSU collects data through behavior maps, field measurements, and interviews. Our goal is to spark the ideas, creativity, and collaboration required to improve access to technology – for ALL.


  • PDF Accessibility Panel

    Presenters: Grace Morris, Madeleine Ferguson, Grey Pierce

    Time: 10:15-11:00am

    Session Details

    • Engagement: High
    • Room: Auditorium
    • Type: Novella (30 min)

    Do you have questions about any part of the PDF accessibility process – from where to begin to details or specific issues? Bring them to the Document Accessibility Panel where experts in compliance, remediation/mediation, software used, and workflow creation will strive to answer questions from the audience.


  • Accommodations for Deafness in Work and Life

    Presenter: Tyler Smeltekop

    Time: 10:15-11:00am

    Presentation Link: Google Slides

    Session Details

    • Engagement: Passive
    • Room: 104AB
    • Type: Novella (30 min)

    This session will encapsulate an overview of the experience of deafness in work, school and home settings, and the technological, communicative, and adaptive accommodations that empower those with hearing loss. The CDC reports that 15% of American adults have some form of hearing loss; odds are that you already know someone with this disability. Participants will learn how to be an advocate for this population in the classroom, workplace or in your own personal lives.


  • Motivating the Ableds: The Role of Altruism in EPUB Acceptance

    Presenter: Hal Hinderliter

    Time: 10:15-11:00am

    Presentation Link: Google Slides

    Session Details

    • Engagement: Passive
    • Room: 103AB
    • Type: Novella (30 min)

    In order to truly promote accessibility, we should prefer solutions that are universally accessible. Through interviews and video recordings of device interactions, this session tells the story of abled, neurotypical undergraduates as they encounter and interact with accessible EPUB documents. The conclusions drawn from this research show that “typical” college students can be successfully motivated to adopt accessible technology, highlighting the role that a culture of altruism may play in facilitating EPUB adoption in the classroom.


  • A Look Into Accessibility at a Large Tech Firm

    Presenter: Josie Davidson

    Time: 11:15-12:00pm

    Presentation Link: Google Slides

    Session Details

    • Engagement: Passive
    • Room: 103AB
    • Type: Novella (30 min)

    I will walk you through what it’s like to work for a big name brand like Yahoo doing accessibility work on apps used by millions of users across the globe. I spent three months doing an internship at Verizon Media and want to share the processes and culture surrounding accessibility at the heart of the tech industry.


  • The Story of Accessible Art at the Digital Humanities and Literary Cognition Lab

    Presenters: Sarah Geist, Soohyun Cho

    Time: 11:15-12:00pm

    Session Details

    • Engagement: Light
    • Room: Auditorium
    • Type: Novella (30 min)

    In this presentation from the MSU Digital Humanities and Literary Cognition lab, we tell the story of four accessible art exhibitions organized by the lab, the first of which began in Fall 2016. We question the idea of art as a single sensory experience, and describe our efforts to spread awareness about tactile and other forms of multisensory art. We critique the lack of accessibility in many museums and art galleries and suggest ways to make art accessible to as many people as possible. We end by briefly exploring the therapeutic potential of artistic expression.


  • 7 Tips for Good Storytelling

    Presenter: Nate Evans

    Time: 11:15-12:00pm

    Session Details

    • Engagement: Passive
    • Room: 105AB
    • Type: Novella (30 min)

    One of my regrets in my accessibility coordination role is that I didn’t tell enough stories of success early on, and more often. But I am learning! In this presentation, I will share seven tips that I have learned for good storytelling that have helped contribute to our success in building a great digital accessibility program and culture here at MSU.


  • Insights Into Large Enterprise Accessibility

    Presenter: Anderson Day

    Time: 11:15-12:00pm

    Session Details

    • Engagement: Passive
    • Room: 104AB
    • Type: Novella (30 min)

    Have you ever wondered how large companies like Apple, Google, or Target handle accessibility? In this session, I will take you through my experience learning how companies like Apple, Google, Verizon Media Group, Walmart.com, Target, and other large companies handle accessibility. I will explain where each of them differs and my takeaways on how to effectively create an accessibility culture in your organization.


  • The Stories We Tell: Creating a Culture of Access

    Presenter: Lorelei Blackburn

    Time: 1:10-1:30pm

    Session Details

    • Engagement: Light
    • Room: 105AB
    • Type: Short Story (15 min)

    In this presentation I will tell stories that couch accessibility as a process that recognizes disabled people’s/students’ lived experiences and expertise offer critical insights that can transform our pedagogies, our spaces, and our university. I claim that by triangulating our understanding of disability through personal experience, professional training, and interactions with disabled people that we can get to know disability, and in getting to know disability, we can better understand access.


  • From 0 to 60 in one month; an accessibility n00b relearns web development

    Presenter: William Bork

    Time: 1:10-1:30pm

    Session Details

    • Engagement: Passive
    • Room: 103AB
    • Type: Short Story (15 min)

    A short story of one PhD’s student’s journey from virtually zero knowledge on accessibility; to becoming a digital accessibility graduate assistant; learning accessible web development; and presenting at an accessibility conference within a compact time frame.


  • How to Defend Accessibility

    Presenter: Joey Dearing

    Time: 1:10-1:30pm

    Session Details

    • Engagement: Passive
    • Room: 104AB
    • Type: Short Story (15 min)

    How do you present the case for accessibility to a non-receptive audience? How can you justify additional research, effort, and spending towards a goal that your audience doesn’t share? In this quick talk I will give examples of how I prove the case of accessibility to critical audiences.


  • Goblins and Gamification: Learning A11y in Tabletop Role Playing Games

    Presenter: Danielle Fowler

    Time: 1:10-2:00pm

    Session Details

    • Engagement:Passive
    • Room: Auditorium
    • Type: Novella (30 min)

    Accessibility in tabletop gaming is quite new, but there have already been great strides made by game makers, game players, and Game Masters. In this session, we’ll get a taste of what a tabletop role playing game (TTRPG) is, explore how TTRPGs can be valuable teaching and learning tools, and discuss the accessibility of in-game content and also the physical games themselves.


  • Teaching American English Sounds to the Blind with Assistive Technology

    Presenters: Maritza Medina Gonzales, Debra Hardison

    Time: 1:40-2:00pm

    Session Details

    • Engagement: Light
    • Room: 103AB
    • Type: Short Story (15 min)

    To improve the inclusive nature of courses on language learning and teaching for low vision/blind persons, several tools were developed to provide better access to the International Phonetic Alphabet (IPA) symbols and the speech sounds they represent: an IPA keyboard-entering method with a read-aloud feature for JAWS, sets of tactile IPA symbol cards embossed on swell paper and adhered to magnetic sheets, and a website with audio recorded information on the articulation of American English consonants and vowels. Testing revealed successful pedagogical application of the tools. Future developments include 3D printing of the symbol cards and enhancements to the website.


  • Accessibility in the MSU Libraries’ Children and YA Collection

    Presenter: Zoë McLaughlin

    Time: 1:40-2:00pm

    Session Details

    • Engagement: Passive
    • Room: 105AB
    • Type: Short Story (15 min)

    The MSU Libraries’ Children’s and Young Adult Literature Collection is available for College of Education students as well as other interested library patrons, both for pleasure reading for children and for use in educational contexts. The Libraries have recently begun to acquire books and other materials for this collection focused specifically on disabilities and accessibility. In this presentation, I will provide an overview of the new materials in the collection, how they were selected, how they might be used, and future plans for the collection.


  • Depression and weed-outs

    Presenter: Inori Nakamura

    Time: 1:40-2:00pm

    Session Details

    • Engagement: Passive
    • Room: 104AB
    • Type: Short Story (15 min)

    I will be talking about my experiences with so-called “weed-out” courses, how it was taught to students, and how this can negatively affect an already struggling college student through the perspective of a student diagnosed with clinical depression.


  • Designing Accessible Courses in D2L

    Presenter: Susan Halick

    Time: 2:30-3:15pm

    Session Details

    • Engagement: Passive
    • Room: Auditorium
    • Type: Novel (45 min)

    This D2L Accessibility session will cover how to make your D2L courses accessible for all students. Topics will include course navigation, content, descriptive links, alt text on images, special access on quizzes, lists, headings, and fonts, as well as built-in tools such as the Accessibility Checker for html content.


  • Video – The Rest of the (Accessibility) Story

    Presenters: James White, Michael Hudson, Alyssa Bradley

    Time: 2:30-3:15pm

    Session Details

    • Engagement: Passive
    • Room: 103AB
    • Type: Novel (45 min)

    Tum te tum tum da daaa, Think of the Wizard of Oz on a black-and-white TV with no sound. No wait, think of background music but no video, no audio description, no transcript, no screenplay. In fact, what is a “video,” and especially a video that is to impart information more than just entertain – to users of screen readers? We will take a couple of examples of plain video, with captions, and not only demonstrate why the typical captions simply are not enough but provide clear guidance and tool suggestions to make the video come alive to most users.


  • Universal Design For Learning in One-Time Classes or Workshops

    Presenter: Emilia Marcyk

    Time: 2:30-3:15pm

    Presentation Link: Google Slides

    Session Details

    • Engagement: Light
    • Room: 105AB
    • Type: Novel (45 min)

    Universal Design for Learning (UDL) is a framework to help teachers design instruction that is accessible to a wide variety of learners. However, many of the guidelines presuppose a sustained relationship between teacher and student, making adoption hard for those who do not teach semester-long courses. This session will offer strategies for adapting the UDL Guidelines for the one-off instruction environment. It will also include a facilitated discussion to encourage participants to consider which aspects of UDL will be most beneficial in their own contexts.


  • Simplifying the Story of Web Accessibility for Faculty

    Presenters: Christina Moore, Dan Arnold

    Time: 2:30-3:15pm

    Presentation Link: Google Slides

    Session Details

    • Engagement: Passive
    • Room: 104AB
    • Type: Novel (45 min)

    For faculty, the web accessibility story is one of fear: fear of legal repercussions, fear of unsupported labor, and a general fear of re-thinking all of their digital instructional content. A small faculty support team created accessibility training by shifting this story toward one of increased accessibility for all, including faculty themselves. This session shares the iterative process of putting web accessibility and ADA compliance into a message that is comprehensible, usable and overall accessible to faculty. We will share a few simple but powerful habit changes in creating key instructional materials, along with varied ways of sharing this story.


  • Respectful and Inclusive Communication

    Presenter: Diana Engle

    Time: 3:30-4:15pm

    Session Details

    • Engagement: Light
    • Room: 105AB
    • Type: Novel (45 min)

    Tips for how to communicate inclusively and respectfully with and about people with disabilities.


  • Creating an Accessible and Inclusive Learning Environment

    Presenter: Jessica Lemond

    Time: 3:30-4:15pm

    Session Details

    • Engagement: Light
    • Room: Auditorium
    • Type: Novel (45 min)

    Staff and faculty at universities are strongly encouraged—and at times required—to make things accessible. However, they are given very little guidance as to how to do this, and for many it can seem overwhelming and pointless. The personal stories and opportunities for self exploration in this session seek to get participants thinking about all students, regardless of ability. Guided by a blind undergraduate student, this session provides participants a unique perspective into accessibility, challenging participants to think about how to make their space more inclusive for not only people with disabilities, but for anyone who might use it.


  • Revisiting a Decade-Old Introduction to WCAG 2.0

    Presenter: Grey Pierce

    Time: 3:30-4:15pm

    Presentation Link: Google Slides

    Session Details

    • Engagement: Light
    • Room: 104AB
    • Type: Novel (45 min)

    I found the old PowerPoint from the first talk I gave on WCAG 2.0, back at Michigan World Usability Day 2009, and I’m going to try to use it again. Some of it is still good, some of it isn’t, and some of it is just funny in retrospect. We’re going to see (and discuss) whether it’s still a reasonable introduction, how much (or how little) things have changed, what needs to be altered to make the presentation relevant today, and how long it takes me to go off the rails. We’ll laugh, we’ll cry, we’ll learn.


  • Accessibility in Social Media: Making Your Communications More Accessible

    Presenters: Yuanru Tan, Lyndsay Wing

    Time: 3:30-4:15pm

    Presentation Link: Google Doc

    Session Details

    • Engagement: Light
    • Room: 103AB
    • Type: Novel (45 min)

    The overarching goal of this session is to provide participants with a series of practical tips that they can easily integrate into their social media communications to contribute to the building of a more accessible and inclusive social media community. This session will include 1) an introduction of accessibility features of popular social media platforms (e.g., Twitter, Facebook, Instagram, LinkedIn); 2) a demonstration of best practices to make accessible posts on each selected platform, with a focus on visual and hearing disabilities; and 3) a hands-on activity for participants to practice the best practices and share experiences.

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